Impact!
This was the draft for an interactions magazine article that came out in May 2012 (interactions , Volume 19 Issue 3). In this article I consider different ways in which institutions measure impact. Looking at what institutions consider to be meaningful measures of impact is one way to think about how institutions “think” as social observer Mary Douglas might put it. Explicitly reflecting on these metrics, from whence they derive, who endorses them (or not), is also a good way to think about how once can become part of the conversation and perhaps even work on persuading those same institutions to reflect and adopt more meaningful metrics. More »
More than a feeling
In this draft document, I discuss the way in which human emotion has been theorised and is being measured/monitored through emerging technologies. I offer a brief critique of simplistic approaches that conflate arousal and emotion, and discuss some implications for designers of interactive technologies. This is a draft of a column I wrote for the ACM’s interactions magazine. It appeared in late 2011. More »
Missing the point in gesture-based interaction
This is a draft of a column I wrote for the ACM’s interactions magazine. It appeared in 2011. In this article I consider how pointing is used to create shared context, and reflect on emerging gesture-based interactions with technologies. More »
Resources on Experience Design, a selection
Here are some resources/references/publications on Experience Design that were used to develop a Tutorial at CSCW 2011 in China that Elizabeth Goodman, Marco de Sa and I prepared and delivered. More »